A downloadable game for Windows and Android
Tanks Kombat is cross-platform tile-based action game, made in retrogaming style with lo-res sprites and reminiscences of 8 and 16 bit games of past eras.
Description and rules
Tanks Kombat is a very simple action game in which the reaction speed is more important than solving puzzles or strategic planning. You can play against your computer or another player in the local multiplayer mode.
Your tanks and other objects are placed in the grid map. The tanks move right one cell. The wall prevents your moving and bullets flying. You can fall into a hole or push your opponent into it. Bonuses refill the ammunition.
The winner is a tank that will destroy all opponents.
Immediately after damaging the tank can not shoot for a while and can not be damaged again. It's called "protection time".
There are several modifications of the game. "STANDARD" and "PROFI" slightly change armor, ammunition, and other parameters. In the "QUICK DEATH" there are a lot of armor and there is no protection time. In "FIRE AND IRON" you have only one shot, the bonus also gives only one extra shot, but the bonuses appear frequently.
- TANK 1 - Up Arrow, Down Arrow, Left Arrow, Right Arrow, Enter
- TANK 2 - W, S, A, D, Tab
- TANK 3 - I, K, J, L, O
- TANK 4 - Numpad 8, 2, 4, 6, Minus
- Programming, game design and some art by Eugeny Novikov
- Music: "Abrove Speed" by Rob F. / EG / CONSCIOUSNESS
- Sprites, BG tiles, Bitmap font: DNS Design & Wildcop, zironid_n, M-Tee, some 8-bit, 16-bit retro games
- Onscreen Controls by Kenney Vleugels
The game developed using Cocos2d-x framework and C++. Source code on GitHub.
|Release date||Jan 31, 2016|
|Tags||2D, Local multiplayer, Open Source, Pixel Art, Retro, Tanks|
|License||GNU General Public License v2.0 (GPL)|
|Average session||A few minutes|
|Player count||1 - 4|
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